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Dead island movie
Dead island movie













dead island movie

For others, that may hurt the replayability of the game which is something Dead Island and its spiritual successor, Dying Light, have always benefited from thanks to being co-op games. It's a truly hilarious form of satire and there's lots of this stuff all over the place, but all of this detail does come at the cost of a larger playspace.įor some, that's a win because it means less of a vapid open world that goes on for miles and miles without much substance.

dead island movie

If you dig even further, you'll find a room with a whiteboard that has a script for the classic YouTuber apology, the type where they sit down in front of the camera, let out a heavy sigh, and then tell you all about how them doing some absurdly heinous thing was just an honest mistake and they're truly sorry. One of the homes in the starting area is a content house, filled with content creator accolades parodying things like YouTube subscriber milestones and such. When in the Hollywood Hills, there are a lot of mansions that tell their own story. It's small, but densely detailed in many cases. I wouldn't call this an open-world game even though there is some room to explore – it feels more like a contained world. Instead, you're herded through zones which are typically just a very tightly designed, linear-ish neighborhood or a layered property like a hotel. Despite the title of the game, there is no longer a great big island to explore or cars to conveniently maneuver around said island. The level design somehow feels like a step back from the first game. However, in other ways, it is clear Dead Island 2 is perpetually stuck in the early 2010s. There are ways to think outside the box and make the weapons themselves feel unique, innovative, and different from each other. While I am not asking Dead Island 2 to copy Dead Rising, I am saying there are more to weapons in these types of games than just fire and electric swords.

DEAD ISLAND MOVIE SERIES

A series like Dead Rising always found a way to break out of this trap by creating absolutely absurd, but creative weapons like double-sided chainsaws, electrified wheelchairs to push zombies around in, and so on.

dead island movie

It's not exactly mind-blowing stuff, it's generally pretty been there, done that for a zombie game. You can make your weapon do electricity or fire damage, make them a bit more durable or swing faster, and so on. The upgrades themselves are also a little too basic. They're essentially blood-filled pinatas and you're the kid with the flaming baseball bat trying to bust them open. If you bash a zombie's head in enough times, you'll also see their face become more and more disfigured until it's literally skeletal. The same goes for their arms and, of course, the head. Keep wailing on them or use a sharper weapon and they'll eventually come clean off, forcing the zombie to crawl. If you repeatedly strike their legs, they'll start to break, and the bones will stick out like a violently injured athlete which will slow them down. One of the most immediately obvious ways it reveals this is by showing how you can target various parts of a zombie to take them down. You have guns, swords, drop kicks, golf clubs, bombs, and so many other tools at your disposal to paint the City of Angels unrecognizably red.ĭead Island 2 really empowers you by allowing you to feel strategic with how you fight. The most important part of a zombie game is to make sure the violence is wildly fun and that is absolutely the case here. While you won't see much innovation when it comes to traversal, the combat is consistently a total joy. In some ways, Dead Island 2 feels like the natural evolution of the first-person zombie slaying RPG after having time to take notes on what worked for not only its predecessors, but also the two Dying Light games.















Dead island movie